In kr 2 the level of your hero is retained between stages. this is the one installments where levels reset, and thus the only one where heroes are relatively weak at the start of a stage. as they level up they become more powerful and gain their abilities. In kr 1 the level of your hero resets upon entering a level, meaning that at the start of a stage you hero is always level 1. The differences between the first three installments mostly boils down to 3 main things:ġ: different levels, heroes, branch towers (also basic tower i geuss) and enemies.Ģ: the overall design and mechanics surrounding heroes, including their power relative to towers. Magic towers attack slow, but they do good damage and their attacks ignore al physical armor (but there are enemies with magical resistance). The archers deal melee damage at a fast rate.Īrtillery deals melee splash damage (they also ignore a portion of armor in most games i believe), making them good against groups of enemies, but cannot target flying enemies, and fire slow. the basic towers are: barracks, archers, artillery and mage.Īs mentioned the barracks spawn troops that engage and thereby block the advance of enemies, however their damage is usually bad, they are especially good against fast enemies. In the first three installments you have four basic towers that can be upgraded up to tier 3, afterwards they branch out to two different tier 4's, tier 4's have optional abilities that can be bought. There is also an upgrade system that allows you to stregthen your spells and towers outside of stages. one that places two troops on the battlefield and one that deals a lot of damage. you also have two spells that you can use on a cooldown timer. But you also have hero, heroes are an important source of damage early in a stage, they have abilities, and most heroes can block enemies (though not all). Your main source of damage comes (more or less) from the towers. Kr is a tower defense game where you're main ability for stalling enemies comes from barracks towers that engage in melee with ground based enemy troops. i'll outline the main differences aswell as the general aspects, the good points and some bad points. Their are quite a few differences between the four installments of the series.
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